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Roles:

Producer, Programmer, Designer

Project Timeline:

5 months

Team Size:

4 People

Esception

Esception is a fully-polished 2D adventure game that portrays the fantasy dream world of an artist.

 

I built and programmed the game in Unity from scratch, which includes an auto-fight system, a shop system, and a dialogue system.
And as producer, I compiled production plan and coordinated tasks for team members.

©2023 by Ivan Pu

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