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Ivan Pu
濮奕凡

Roles:
Producer, Programmer, Designer
Project Timeline:
5 months
Team Size:
4 People
Esception
Esception is a fully-polished 2D adventure game that portrays the fantasy dream world of an artist.
I built and programmed the game in Unity from scratch, which includes an auto-fight system, a shop system, and a dialogue system.
And as producer, I compiled production plan and coordinated tasks for team members.
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